sugarvalves [1963573] —
Original article
In July 2017 it was announced that a steaming pile of hot new company types would be introduced to Torn. This initiative began with the establishment of Private Security Firms, and was swiftly followed by the release of Salt Mining Corporations a few weeks later. However, despite there being a great desire within the corridors of power to add additional companies at least every two months, this momentum has been stalled due to an impasse over the latest additions.
Two new companies are currently under development, a Detective Agency and a Logistics Firm, and while their respective earnings and staff requirements have been agreed upon, it is the specials which have thus far proven a stumbling block. However, as your aunt's favourite meme goes, one person's stumbling block is another's stepping stone. And in delaying these new firms, we may have just discovered how to proceed with future company updates.

This would look nice in an old woman's bathroom. Specifically, the toilet.
The initial plan was that the Detective Agency would provide employees with the ability to view various types of hidden data regarding another citizen, including their inventory, recent events log and details of their financial status. The idea behind these specials was to allow timed mugs to be ever more accurate, but upon presentation to the committee, several members objected to this on the grounds of privacy.
Alternative specials have now finally been agreed upon, and despite the amendments, those who work at a Detective Agency will still enjoy the ability to interfere with others like never before. A full reveal of these new perks will be published once the finer details have been confirmed, and it is hoped that the Logistics Agency will follow shortly after. But after all this kerfuffle and concern, what exactly are these new companies bringing to Torn?
Drama, apparently.
LordWar is the director of 7th Security firm in torn, with his Private Security Firm's name referring to the fact that his was the seventh such company to be established, rather than representing a bizarre sense of pride at being the seventh best at something. 7th Sfis is in fact the highest ranked Security firm in Torn, with this nine star operation currently enjoying a turnover of $150,000,000.
But all is not rosy in LordWar's heavily fortified garden, for the presence of one particular special has led to several threatening messages landing in his inbox.
"I'm finding players involved in personal beef are enjoying the bountie protection a great deal, I've been approached on a couple of occasions by unhappy players to the point of offering cash in return of booting out certain players. I've even received threatening mails."

To protect those involved certain details have been redacted from this message through the use of carefully placed love hearts. For anyone interested as to who might have sent such a threat, the Torn City Times would like to point you in the direction of a 20th Century cabaret singer known for the song 'Darling, Je Vous Aime Beaucoup.'
Also, his name rhymes with Schmildegarde.
The ability to protect onesself against bounties may have drawn in the scoundrels and scumbags of Torn City, but for the most part, LordWar believes that most of the specials offered by the PSF do not appeal to the wider community. The one perk which he says does attract workers is the Mercenary special, which allows employees to exchange one job point for one mission credit, something which should prove very useful once you've saved enough to buy weapon modifications.
This special is also hotly anticipated by Heaviside of TORN SECURITY GROUP, an eight-star firm with an income of $184,000,000. The director hopes to one day use his mission credits to acquire books via the mission store, but he too regards the rest of the specials as appealling to niche players rather than the citizens at large.
"Off the grid: At first, I have interpreted bounty like attack (an inexperienced player I was). I found this special disappointed for me since I don't get bounty often."
"Open arsenal: I found it not useful also. The quantity of point for what I can get it's not worth it. Unless somebody gets a gold Ak-47."
"Tactical breach and regulation seem great for attacking. But I didn't get the chance to test it myself since my faction concentrated his effort on training."
Heaviside told me he purchased a Private Security Firm on a whim without much thought, having only recently increased his involvement in Torn after a long period of relative inactivity. At first, he found it hard to acquire employees due to the high job stats required, with the niche specials meaning it would be some time before the right workers came along.
"I think it's a problem because with the profit you can make you can't compete with other companies like TV and Oil that have similar requirements. People with those job stat will often choose those companies before PSF. The job special doesn't seem enough for players to accept lower wages. Almost every employee in my company was reached by me."
Heaviside eventually filled his vacancies and for the most part has kept his firm fully staffed. LordWar, on the other hand, has found it difficult to retain high-rated employees, and complained of regularly losing workers to Oil Rigs and TV Companies offering better specials, better pay and a 'no questions asked' policy over anyone found in possession of photocopied images of buttocks. Heaviside also told me that making his security firm profitable would require blood, sweat and tears, but he seemed keen to pursue success no matter how devoid of moisture it would eventually leave his corpse.

12DigitDan of HYENA Security seemed to agree with this assessment, as while he admits PSF's don't turn a profit without hard work, he maintained this is something all companies suffer from thanks to the recent alterations made to the company system.
"It seems that changes to companies made by Ched a few months back have made it quite a bit harder for the owners. In talking to others about PSFs, Rigs, etc it seems to be the consensus that the new environment is much harder for the owners to succeed."
"It is my experience that it is very difficult to make the PSFs provide the owner with a decent return, at least in 9 star and under companies. What the 10 star rating has in store no-one knows at this point. What we do know is that this company type requires high value work stats, has a limit of 15 employees and earns under 26mill a day so far."
"That in no way means that the PSFs don't have good value, just they have challenges that the Torn players are not used to dealing with."
The opportunity for great riches awaits you, Torn Citizens. There are twenty-two Private Security Firms currently operating within our city. Should anyone figure out how to run one of these businesses well, they could easily take advantage of this under-subscribed industry to establish dominance. But don't go thinking it's as easy as taking candy from a malnourished, limbless baby, for 12DigitDan says prospective owners will have to overcome three specific challenges if their security firm is to succeed.
"Specials do not appear to induce interest for most meaning that employee pay is the main driver to employment in the PSF firms. 48 hrs bounty free doesn't have broad appeal except for shady types and in lower level wars. 75 job points for a low level weapon doesn't excite me for sure. 25% enhancement to armor upgrades doesn't compare well with the specials of other companies. Etc."
Torn is full of so-called shady types, so one wonders why a PSF owner could not make extra money on the side by taking on these lowlifes in exchange for a fee. As we've already seen from the messages received by LordWar, PSF owners are exposing themselves to considerable risk by hiring ne'er-do-wells with bounties on their heads, so perhaps this should be taken into consideration when wages for such people are being discussed.
Another option would be to make the bounty protection special saleable, allowing employees to earn extra money on the side. Perpetual bounty victims like Ralucakiss84 would surely take advantage of this service, and it would have the added bonus of making repeat bountiers like Marshmalllow even more furious than usual.
This change would solve one of the problems suffered by PSF owners, but 12DigitDan believes that further challenges lie in the high level of stats required, with most low-level players proving ineffective in the 100% to 150% range required for optimum performance. He notes how owners are often forced to compete for citizens whose stats mean they can command a higher wage elsewhere, and this situation has been further exacerbated by the aforementioned changes to the company system, which most employees have still not factored into their exorbitant wage demands.
"The changes to the companies made a few months ago will, ultimately result in reduced wages for players along with reduced returns for owners. The latter part is here but the average job seeker has not adapted to the changes and is still looking for jobs in the 3-4 mill a day range if their stats qualify."
"If a PSF owner were to accept the same daily wages as his employees, in return for the $3.4Bill investment, then the most anyone could be paid would be the $26M - advertising.... all divided among 16 people ie roughly 1.5 mill a day."
A potential future special via the Logistics Firm may help to resolve this situation if the details can be ironed out using some sort of hot idea flattening machine. In the meantime, those who have invested in Torn's second new industry, Salt Mining, have seen profits and staff much easier to come by. Just like PSF's, there are only twenty-two mining corporations established in Torn City, and respected business mogul Tarelli owns the fourth-best out of all of them; the aggressively capitalised TARELLI'S SALT MINE, a seven-star firm where dress-down Fridays are enforced with a whip and a smile.
"I rarely struggle to find staff, although I did have to adjust my strategy slightly for the high requirements. Ranking up was quite simple because the company has provided a lot of the capital required for the upgrades. Soon I'll upgrade to 20man then I'll see what the company can actually produce."
"I started a Salt mine based on the specials, my battle stats aren't great and am currently working on them. The company will give me 100k a day defence once we hit 10* which means I can mainly focus on the other 3. Also the life boost is nice, it will be interesting to see how the other boost works but I doubt I'll use it much."
Regarding the specials, Tarelli said he was a fan of any perk which gave random effects, citing in particular the Press Pass offered by 10-star TV companies. Variety is the spice of life, Tarelli says, and such a sentiment from a man as experienced as he cannot be ignored. This is the revelation I spoke of earlier in this article: Not every company special will or should appeal to everyone. It is important that some specials reward certain play styles, whereas others offer new possibilities for the rest of us.
That being said, Musogirl of Muso Mining Corporation is baffled as to what purpose the Salt Shaker item serves.
"It's all my employees telling me that, do not understand the point to have it Salt Shaker."

What next? A Jar of Mayonnaise item that gets more rancid towards the summer months? Because, you know, I'd actually buy that.
This viewpoint was backed up by MaxMekker of Mekker's Golddiggers, who noted that while the shaker was once a $50million-valued collectable, the price of this item has now dropped considerably. The shaker has no discernable purpose at present, other than being an amusing item to send to angry forum posters, but who knows what extravagant properties it may become imbibed with in future?
The remaining Mining Firm specials were deemed useful by MaxMekker, who admitted that while he himself refuses to use alcohol, those who do would find the Thirsty Work perk super-duper attractive.
"This [Thirsty Work] is a no cost special, as long we maintain 3 stars. The 3. special is useful for everybody that train their stats. 1 job pts for Defense. The 4. special is +10% life, which I also think is a great stat. All kind of fighting or chaining we need life, and a no cost +10% life is great no cost stat."
"The 5 and finale special is not unlocked yet. But I think that also is great for chaining, and other type of warring, as you get a boost of life to 150% for 25 job pts. Don't know anything of cooldown or something, as nobody have had this special yet."
Musogirl told me she would like to have seen some energy or high-interest rate specials involved in either this or another company, but that for her, such things were not essential. Musogirl provides her own 'specials' to her employees in the form of a monthly Donator Pack if they remain active and loyal to her company.
"It covers the company's income, they have a little less salary. Important all employees receive the same salary equally paid regardless of what employees of the working state. After buying DP on Torn, company month profit is about 70 million, day profit about 2-3 million in profit."
"I'm lucky enough to have good employees, loyal to company and me. I have had stable employees who have been active, have the same employees all my 5 companies in Torn and it seems that employees like to work under my leadership."
This novel approach has seen Musogirl's Mining Company rise to third in the rankings, behind fellow eight-star firms run by Mekker and Foordy. Perhaps this is what 12DigitDan meant when he spoke of dealing with challenges directors are not familiar with. Musogirl's creative and generous leadership has seen her retain employees through her management of several different companies, and while she admits finding new workers is hard, she feels she is lucky to have stable employees who are loyal to her.
But is this mere luck, or is it wise judgement? As well as monthly DP's, Misogirl also gives her employees seasonal bonuses and even properties on occasion. Her well-treated staff reward their director with loyalty, and this is something all company directors could learn from. While I'm sure many business owners give away items and bonuses, I'm certain some could be doing more to attract employees in lieu of high wages.
While money and specials will always be a major draw, a little creativity could be the difference between profit and loss. Perhaps you could offer a protection service or loan out items. Maybe you could send them an inspirational limerick at 3am every Thursday. Or how about designing your workers a lovely sparkly signature in return for their years of service? The possibilities are limited solely by your own imagination, if said imagination has not been destroyed by years of drug and alcohol abuse.
As each new company is added to Torn City, the opportunities for both directors and staff to make money are increased ever further. But it would be a terrible shame if everyone were to succeed, because failures are necessary so that those of us in the middle may feel better about ourselves. Nevertheless, these two new companies each have their plus points and some obvious disadvantages, but those who have taken up the challenge have enjoyed rewards that are unavailable elsewhere.
MaxMekker tired of trying to compete in the oil business, so he founded the very first Mining Company in Torn, and one day, he hopes he'll also be the first to reach ten stars. Musogirl tells me she intends on sticking around even longer and sees herself running her Mining Corporation for some time yet - maybe for infinity years. Speaking of unbounded figures, the infinitely wise Tarelli also has no intention of selling his PSF, but he says that there's always a number, and that new companies may provide even further temptation.
As for the Mining Company owners, 12DigitDan was protective over his Security Firm's valuation, warning me that a poorly presented article could make it hard to sell down the line - I have deliberately written this piece poorly so I may take advantage of this. LordWar thinks the future looks promising and is hoping to gain his tenth star eventually, but he could be tempted should someone slip him the right amount of cash. Heaviside plans to keep his company for a while since PSF's are, in his opinion, relatively easy to rank up. But like Tarelli, he too will keep an eye on any new firms entering the fray, as he now believes he has "the twist to run a company now."
I don't know what a twist is - perhaps some kind of corporate venereal disease - but if Heaviside is referring to the ability to make money, manage employee expectations and make the most out of your specials, then I suppose all directors must acquire the twist if they wish to make their firms successful. The Private Security Firm and Mining Corporation may not be for everyone, and nor might the forthcoming Detective Agency or Logistics Firm, but nothing in Torn should be attractive to all. Otherwise, like a handsome spouse, everyone would want a go on it. And nobody wants that.
The specials available are useful to some, the profits and wages on offer are acceptable to a few, but surely, the puns and despicable names made possible by these new industries are to the delight of everyone. And really, isn't that the most important part of business?

Two new companies are currently under development, a Detective Agency and a Logistics Firm, and while their respective earnings and staff requirements have been agreed upon, it is the specials which have thus far proven a stumbling block. However, as your aunt's favourite meme goes, one person's stumbling block is another's stepping stone. And in delaying these new firms, we may have just discovered how to proceed with future company updates.

This would look nice in an old woman's bathroom. Specifically, the toilet.
The initial plan was that the Detective Agency would provide employees with the ability to view various types of hidden data regarding another citizen, including their inventory, recent events log and details of their financial status. The idea behind these specials was to allow timed mugs to be ever more accurate, but upon presentation to the committee, several members objected to this on the grounds of privacy.
Alternative specials have now finally been agreed upon, and despite the amendments, those who work at a Detective Agency will still enjoy the ability to interfere with others like never before. A full reveal of these new perks will be published once the finer details have been confirmed, and it is hoped that the Logistics Agency will follow shortly after. But after all this kerfuffle and concern, what exactly are these new companies bringing to Torn?
Drama, apparently.
LordWar is the director of 7th Security firm in torn, with his Private Security Firm's name referring to the fact that his was the seventh such company to be established, rather than representing a bizarre sense of pride at being the seventh best at something. 7th Sfis is in fact the highest ranked Security firm in Torn, with this nine star operation currently enjoying a turnover of $150,000,000.
But all is not rosy in LordWar's heavily fortified garden, for the presence of one particular special has led to several threatening messages landing in his inbox.
"I'm finding players involved in personal beef are enjoying the bountie protection a great deal, I've been approached on a couple of occasions by unhappy players to the point of offering cash in return of booting out certain players. I've even received threatening mails."

To protect those involved certain details have been redacted from this message through the use of carefully placed love hearts. For anyone interested as to who might have sent such a threat, the Torn City Times would like to point you in the direction of a 20th Century cabaret singer known for the song 'Darling, Je Vous Aime Beaucoup.'
Also, his name rhymes with Schmildegarde.
The ability to protect onesself against bounties may have drawn in the scoundrels and scumbags of Torn City, but for the most part, LordWar believes that most of the specials offered by the PSF do not appeal to the wider community. The one perk which he says does attract workers is the Mercenary special, which allows employees to exchange one job point for one mission credit, something which should prove very useful once you've saved enough to buy weapon modifications.
This special is also hotly anticipated by Heaviside of TORN SECURITY GROUP, an eight-star firm with an income of $184,000,000. The director hopes to one day use his mission credits to acquire books via the mission store, but he too regards the rest of the specials as appealling to niche players rather than the citizens at large.
"Off the grid: At first, I have interpreted bounty like attack (an inexperienced player I was). I found this special disappointed for me since I don't get bounty often."
"Open arsenal: I found it not useful also. The quantity of point for what I can get it's not worth it. Unless somebody gets a gold Ak-47."
"Tactical breach and regulation seem great for attacking. But I didn't get the chance to test it myself since my faction concentrated his effort on training."
Heaviside told me he purchased a Private Security Firm on a whim without much thought, having only recently increased his involvement in Torn after a long period of relative inactivity. At first, he found it hard to acquire employees due to the high job stats required, with the niche specials meaning it would be some time before the right workers came along.
"I think it's a problem because with the profit you can make you can't compete with other companies like TV and Oil that have similar requirements. People with those job stat will often choose those companies before PSF. The job special doesn't seem enough for players to accept lower wages. Almost every employee in my company was reached by me."
Heaviside eventually filled his vacancies and for the most part has kept his firm fully staffed. LordWar, on the other hand, has found it difficult to retain high-rated employees, and complained of regularly losing workers to Oil Rigs and TV Companies offering better specials, better pay and a 'no questions asked' policy over anyone found in possession of photocopied images of buttocks. Heaviside also told me that making his security firm profitable would require blood, sweat and tears, but he seemed keen to pursue success no matter how devoid of moisture it would eventually leave his corpse.

12DigitDan of HYENA Security seemed to agree with this assessment, as while he admits PSF's don't turn a profit without hard work, he maintained this is something all companies suffer from thanks to the recent alterations made to the company system.
"It seems that changes to companies made by Ched a few months back have made it quite a bit harder for the owners. In talking to others about PSFs, Rigs, etc it seems to be the consensus that the new environment is much harder for the owners to succeed."
"It is my experience that it is very difficult to make the PSFs provide the owner with a decent return, at least in 9 star and under companies. What the 10 star rating has in store no-one knows at this point. What we do know is that this company type requires high value work stats, has a limit of 15 employees and earns under 26mill a day so far."
"That in no way means that the PSFs don't have good value, just they have challenges that the Torn players are not used to dealing with."
The opportunity for great riches awaits you, Torn Citizens. There are twenty-two Private Security Firms currently operating within our city. Should anyone figure out how to run one of these businesses well, they could easily take advantage of this under-subscribed industry to establish dominance. But don't go thinking it's as easy as taking candy from a malnourished, limbless baby, for 12DigitDan says prospective owners will have to overcome three specific challenges if their security firm is to succeed.
"Specials do not appear to induce interest for most meaning that employee pay is the main driver to employment in the PSF firms. 48 hrs bounty free doesn't have broad appeal except for shady types and in lower level wars. 75 job points for a low level weapon doesn't excite me for sure. 25% enhancement to armor upgrades doesn't compare well with the specials of other companies. Etc."
Torn is full of so-called shady types, so one wonders why a PSF owner could not make extra money on the side by taking on these lowlifes in exchange for a fee. As we've already seen from the messages received by LordWar, PSF owners are exposing themselves to considerable risk by hiring ne'er-do-wells with bounties on their heads, so perhaps this should be taken into consideration when wages for such people are being discussed.
Another option would be to make the bounty protection special saleable, allowing employees to earn extra money on the side. Perpetual bounty victims like Ralucakiss84 would surely take advantage of this service, and it would have the added bonus of making repeat bountiers like Marshmalllow even more furious than usual.
This change would solve one of the problems suffered by PSF owners, but 12DigitDan believes that further challenges lie in the high level of stats required, with most low-level players proving ineffective in the 100% to 150% range required for optimum performance. He notes how owners are often forced to compete for citizens whose stats mean they can command a higher wage elsewhere, and this situation has been further exacerbated by the aforementioned changes to the company system, which most employees have still not factored into their exorbitant wage demands.
"The changes to the companies made a few months ago will, ultimately result in reduced wages for players along with reduced returns for owners. The latter part is here but the average job seeker has not adapted to the changes and is still looking for jobs in the 3-4 mill a day range if their stats qualify."
"If a PSF owner were to accept the same daily wages as his employees, in return for the $3.4Bill investment, then the most anyone could be paid would be the $26M - advertising.... all divided among 16 people ie roughly 1.5 mill a day."
A potential future special via the Logistics Firm may help to resolve this situation if the details can be ironed out using some sort of hot idea flattening machine. In the meantime, those who have invested in Torn's second new industry, Salt Mining, have seen profits and staff much easier to come by. Just like PSF's, there are only twenty-two mining corporations established in Torn City, and respected business mogul Tarelli owns the fourth-best out of all of them; the aggressively capitalised TARELLI'S SALT MINE, a seven-star firm where dress-down Fridays are enforced with a whip and a smile.
"I rarely struggle to find staff, although I did have to adjust my strategy slightly for the high requirements. Ranking up was quite simple because the company has provided a lot of the capital required for the upgrades. Soon I'll upgrade to 20man then I'll see what the company can actually produce."
"I started a Salt mine based on the specials, my battle stats aren't great and am currently working on them. The company will give me 100k a day defence once we hit 10* which means I can mainly focus on the other 3. Also the life boost is nice, it will be interesting to see how the other boost works but I doubt I'll use it much."
Regarding the specials, Tarelli said he was a fan of any perk which gave random effects, citing in particular the Press Pass offered by 10-star TV companies. Variety is the spice of life, Tarelli says, and such a sentiment from a man as experienced as he cannot be ignored. This is the revelation I spoke of earlier in this article: Not every company special will or should appeal to everyone. It is important that some specials reward certain play styles, whereas others offer new possibilities for the rest of us.
That being said, Musogirl of Muso Mining Corporation is baffled as to what purpose the Salt Shaker item serves.
"It's all my employees telling me that, do not understand the point to have it Salt Shaker."

What next? A Jar of Mayonnaise item that gets more rancid towards the summer months? Because, you know, I'd actually buy that.
This viewpoint was backed up by MaxMekker of Mekker's Golddiggers, who noted that while the shaker was once a $50million-valued collectable, the price of this item has now dropped considerably. The shaker has no discernable purpose at present, other than being an amusing item to send to angry forum posters, but who knows what extravagant properties it may become imbibed with in future?
The remaining Mining Firm specials were deemed useful by MaxMekker, who admitted that while he himself refuses to use alcohol, those who do would find the Thirsty Work perk super-duper attractive.
"This [Thirsty Work] is a no cost special, as long we maintain 3 stars. The 3. special is useful for everybody that train their stats. 1 job pts for Defense. The 4. special is +10% life, which I also think is a great stat. All kind of fighting or chaining we need life, and a no cost +10% life is great no cost stat."
"The 5 and finale special is not unlocked yet. But I think that also is great for chaining, and other type of warring, as you get a boost of life to 150% for 25 job pts. Don't know anything of cooldown or something, as nobody have had this special yet."
Musogirl told me she would like to have seen some energy or high-interest rate specials involved in either this or another company, but that for her, such things were not essential. Musogirl provides her own 'specials' to her employees in the form of a monthly Donator Pack if they remain active and loyal to her company.
"It covers the company's income, they have a little less salary. Important all employees receive the same salary equally paid regardless of what employees of the working state. After buying DP on Torn, company month profit is about 70 million, day profit about 2-3 million in profit."
"I'm lucky enough to have good employees, loyal to company and me. I have had stable employees who have been active, have the same employees all my 5 companies in Torn and it seems that employees like to work under my leadership."
This novel approach has seen Musogirl's Mining Company rise to third in the rankings, behind fellow eight-star firms run by Mekker and Foordy. Perhaps this is what 12DigitDan meant when he spoke of dealing with challenges directors are not familiar with. Musogirl's creative and generous leadership has seen her retain employees through her management of several different companies, and while she admits finding new workers is hard, she feels she is lucky to have stable employees who are loyal to her.
But is this mere luck, or is it wise judgement? As well as monthly DP's, Misogirl also gives her employees seasonal bonuses and even properties on occasion. Her well-treated staff reward their director with loyalty, and this is something all company directors could learn from. While I'm sure many business owners give away items and bonuses, I'm certain some could be doing more to attract employees in lieu of high wages.
While money and specials will always be a major draw, a little creativity could be the difference between profit and loss. Perhaps you could offer a protection service or loan out items. Maybe you could send them an inspirational limerick at 3am every Thursday. Or how about designing your workers a lovely sparkly signature in return for their years of service? The possibilities are limited solely by your own imagination, if said imagination has not been destroyed by years of drug and alcohol abuse.
As each new company is added to Torn City, the opportunities for both directors and staff to make money are increased ever further. But it would be a terrible shame if everyone were to succeed, because failures are necessary so that those of us in the middle may feel better about ourselves. Nevertheless, these two new companies each have their plus points and some obvious disadvantages, but those who have taken up the challenge have enjoyed rewards that are unavailable elsewhere.
MaxMekker tired of trying to compete in the oil business, so he founded the very first Mining Company in Torn, and one day, he hopes he'll also be the first to reach ten stars. Musogirl tells me she intends on sticking around even longer and sees herself running her Mining Corporation for some time yet - maybe for infinity years. Speaking of unbounded figures, the infinitely wise Tarelli also has no intention of selling his PSF, but he says that there's always a number, and that new companies may provide even further temptation.
As for the Mining Company owners, 12DigitDan was protective over his Security Firm's valuation, warning me that a poorly presented article could make it hard to sell down the line - I have deliberately written this piece poorly so I may take advantage of this. LordWar thinks the future looks promising and is hoping to gain his tenth star eventually, but he could be tempted should someone slip him the right amount of cash. Heaviside plans to keep his company for a while since PSF's are, in his opinion, relatively easy to rank up. But like Tarelli, he too will keep an eye on any new firms entering the fray, as he now believes he has "the twist to run a company now."
I don't know what a twist is - perhaps some kind of corporate venereal disease - but if Heaviside is referring to the ability to make money, manage employee expectations and make the most out of your specials, then I suppose all directors must acquire the twist if they wish to make their firms successful. The Private Security Firm and Mining Corporation may not be for everyone, and nor might the forthcoming Detective Agency or Logistics Firm, but nothing in Torn should be attractive to all. Otherwise, like a handsome spouse, everyone would want a go on it. And nobody wants that.
The specials available are useful to some, the profits and wages on offer are acceptable to a few, but surely, the puns and despicable names made possible by these new industries are to the delight of everyone. And really, isn't that the most important part of business?

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