Stewie [1494547] —
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Let's look through all the changes and fixes which have been made throughout the week as listed in Wednesday's Patch list, and what they mean for you.
Updates, Changes, and Additions
Extras (Not included in the Patch list.)
1. dezmond reported here that he got stuck inside the Yellow Taxi at 41,53. Chedburn added a block to prevent getting inside in the future.
2. bigfatone reported that they could not reach a Can of X-Mass that had spawned in an unreachable area of the Map at 131,-2. This was because there was a missing block, allowing items to spawn in that space. Chedburn corrected this.
3. SamuSiili reported here that they could not navigate directly south of 174,37. Amonette confirmed this was due to a blocking misclick on her part, and corrected it.
4. LaPetiteMort reported here that while there was no visible block or wall to the North-East of 106,83, it was not possible to navigate in that direction. Amonette stated that area didn't fit well with the new blocking system, and thus it was difficult to navigate. Just ~4 minutes later, Amonette responded again, marking it as fixed.
5. It was reported here by Grif that the Ice Rink texture would fail to load when you navigated on to coordinates 135,54 to 135,65. This was fixed by svyatoslavy.
6. echoblast53 reported here that there was an invisible wall present at 102,53 while attempting to move in an up-right direction. Amonette fixed, and tested this!
Honour Bar
This week's honour bar is "Bulletproof", achieved by training 100,000,000 Defense. This can be triggered if already reached by training Defense a single time in any Gym.

ADDENDUM
6 weeks ago, Proxima asked readers to send in their guesses as to when the next 100,000,000 stat Honour Bar would be released. He received just over 50 mails in total, and four people got it right. Pakitis was the fastest of these four, so congratulations to him!

Pictured: pakitis' competition entry!
You sent 3x Feathery Hotel Coupon to pakitis with the message: newspaper competition!
Only 100,000,000 Dexterity is left still to come (for the 100,000,000 awards at least!), so why not mail Proxima your guess as to the Patch List number you think it will be announced in to win 3 FHC! All correct answers will receive the prize, but one mail per person or you'll be disqualified!
- [CT] Reduced Grinch speed in the "Snowball Shooter" mini-game in CT
Ahab reported here that the Grinch in "Snowball Shooter" (87,52) was too fast, and hard to hit. nikitad marked this as Fixed, and confirmed that the developers had decreased the Grinch's speed.
Ahab reported here that the Grinch in "Snowball Shooter" (87,52) was too fast, and hard to hit. nikitad marked this as Fixed, and confirmed that the developers had decreased the Grinch's speed.
- [CT] Changed "Pot high scores" to "Recent pot wins" and "Score" to "Items" in the result table in Pot
Arrow reported here that the list of winners for the "Pot" (104,68) game was displaying the Recent Winners, and Scores columns as "Pot high scores" and "Scores"--as Pot isn't score based, Catherine changed these columns to "Recent pot wins", and "Items" respectively.
Bugs & FixesArrow reported here that the list of winners for the "Pot" (104,68) game was displaying the Recent Winners, and Scores columns as "Pot high scores" and "Scores"--as Pot isn't score based, Catherine changed these columns to "Recent pot wins", and "Items" respectively.
- Fixed donation page donations graph by updating to our new budgets
Insi reported here that the Donator House graph was not plotted. This was due to the fact that Torn's budgets hadn't been updated in some time--which according to Chedburn in this same report have actually doubled since the Donator page was implemented! Chedburn reassessed the budgets for this page, and the graph now displays as is intended!- [CT] Fixed re-spawning NPC (visual issue)
Freaker, and Ahab reported here and here respectively that the Grinch could disappear and reappear while navigating Christmas Town, consuming the souls of hapless peasants. It was also noted in a couple of replies to these threads that Santa also occasionally disappeared into thin air. Both of these reports were marked as fixed by dmitriyz.
Freaker, and Ahab reported here and here respectively that the Grinch could disappear and reappear while navigating Christmas Town, consuming the souls of hapless peasants. It was also noted in a couple of replies to these threads that Santa also occasionally disappeared into thin air. Both of these reports were marked as fixed by dmitriyz.
- [CT] Disable handling keypress in the "Hangman" mini-game when user type message in the chat
Protagonist reported here that while playing "Hangman" (119,81), and typing in chat, it would act as if you were playing the game. Catherine changed this so that using a keyboard will only work while focused on the game.
Protagonist reported here that while playing "Hangman" (119,81), and typing in chat, it would act as if you were playing the game. Catherine changed this so that using a keyboard will only work while focused on the game.
- [CT] Fixed Christmas Town chat noises
IS44 reported that he was receiving chat sounds for Christmas Town chat while having their chat sounds muted. Dima prepared a fix for this!
IS44 reported that he was receiving chat sounds for Christmas Town chat while having their chat sounds muted. Dima prepared a fix for this!
- [CT] Changed currency title in gift shops from "Tokens" to "Bucks"
Dekloren reported here that the Christmas Town Shops referred to 'Bucks' as 'Tokens', Chedburn believed this to be a typo, and that it should be saying 'Bucks' instead.
Dekloren reported here that the Christmas Town Shops referred to 'Bucks' as 'Tokens', Chedburn believed this to be a typo, and that it should be saying 'Bucks' instead.
- Fixed more Crime / OC typos
1. XxKaileexX reported here that the outcome for one of the Arson Crimes sounded awkward, specifically the instance of "a sudden explosion once you are all nice and safe." This oddity was corrected by Chedburn, although it wasn't revealed what it was changed to.
2. ANKIT reported here that there was a typo in the Blackmailing Organized Crime, where "...or we expose you to your public!" should have been "or we expose you to the public!"
1. XxKaileexX reported here that the outcome for one of the Arson Crimes sounded awkward, specifically the instance of "a sudden explosion once you are all nice and safe." This oddity was corrected by Chedburn, although it wasn't revealed what it was changed to.
2. ANKIT reported here that there was a typo in the Blackmailing Organized Crime, where "...or we expose you to your public!" should have been "or we expose you to the public!"
- Fixed an inconsistent error message in chats
The_SamminAter reported here that chat error messages were inconsistent with the wording when the message was too long, and displayed as either "The message is too big", or "The message is too long".
The_SamminAter reported here that chat error messages were inconsistent with the wording when the message was too long, and displayed as either "The message is too big", or "The message is too long".
- [CT] Fixed CT Jail message typo
sundaydriver reported here that there was a typo in one of the messages in the Christmas Town Jail, where "befriend" was spelt as "befrend". This was corrected by Alexander.
sundaydriver reported here that there was a typo in one of the messages in the Christmas Town Jail, where "befriend" was spelt as "befrend". This was corrected by Alexander.
Extras (Not included in the Patch list.)
1. dezmond reported here that he got stuck inside the Yellow Taxi at 41,53. Chedburn added a block to prevent getting inside in the future.
2. bigfatone reported that they could not reach a Can of X-Mass that had spawned in an unreachable area of the Map at 131,-2. This was because there was a missing block, allowing items to spawn in that space. Chedburn corrected this.
3. SamuSiili reported here that they could not navigate directly south of 174,37. Amonette confirmed this was due to a blocking misclick on her part, and corrected it.
4. LaPetiteMort reported here that while there was no visible block or wall to the North-East of 106,83, it was not possible to navigate in that direction. Amonette stated that area didn't fit well with the new blocking system, and thus it was difficult to navigate. Just ~4 minutes later, Amonette responded again, marking it as fixed.
5. It was reported here by Grif that the Ice Rink texture would fail to load when you navigated on to coordinates 135,54 to 135,65. This was fixed by svyatoslavy.
6. echoblast53 reported here that there was an invisible wall present at 102,53 while attempting to move in an up-right direction. Amonette fixed, and tested this!
Honour Bar
This week's honour bar is "Bulletproof", achieved by training 100,000,000 Defense. This can be triggered if already reached by training Defense a single time in any Gym.

ADDENDUM
6 weeks ago, Proxima asked readers to send in their guesses as to when the next 100,000,000 stat Honour Bar would be released. He received just over 50 mails in total, and four people got it right. Pakitis was the fastest of these four, so congratulations to him!

Pictured: pakitis' competition entry!
You sent 3x Feathery Hotel Coupon to pakitis with the message: newspaper competition!
Only 100,000,000 Dexterity is left still to come (for the 100,000,000 awards at least!), so why not mail Proxima your guess as to the Patch List number you think it will be announced in to win 3 FHC! All correct answers will receive the prize, but one mail per person or you'll be disqualified!
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