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Patch Notes 17-24/12/2019

Stewie [1494547]
Let's look through the Patch list for the weeks of 17 - 24/12/2019 to see what updates, changes, and fixes have been made by the Developers, and what they mean for you.
Hey, so I'm back with these now and I hope everyone has had a happy New Year. I do apologize for the delay in getting to these, but as the end of the year is always a hectic time, I've only just managed to. The following article contains the patch notes of the last two Patch lists of 2019, and I aim to keep these up each week for the foreseeable future.


Please note, the updates and bugs documented in this article are worked on by a team of developers. Where a single developer is individually mentioned, it simply reflects who confirmed the report as fixed or complete, and not that they were solely responsible.



Updates, Changes, Removals and Additions


- Added territory cooldown data to the territory tooltip on the City Map.

The exact time remaining until being able to assault or claim a faction territory will now be displayed in a tooltip when hovering over a disabled 'Assault/Claim' button.


- Added new Christmas items & masks.


These items include the Greta Mask '19, Anatoly Mask '19, Santa Beard, Bag of Humbugs, Christmas Cracker, and four colours of a Paper Crown.



Bugs, Fixes, and Typos


- Fixed stat modifiers during a group attack before the attack is joined.
- Fixed issue with group attack stat modifiers on the Home page.
- Fixed rounding issue with drugs and group attacks in stat modifiers calculation.
- Fixed stat modifiers '-0%' title issue.

Since the release of the new stat modifiers system, many small issues have been identified. A few of which were added to this report by HerpSac.


- Fixed an app crash when a user attempts to attack themselves.

This issue was presumably resolved after this report by akhi11, in which their attacking model would fail to load upon attempting to attack themselves. aurel1 confirmed this had been fixed.


- Fixed Demoralize effect icon title displaying old value.

In this report by Andyman, it was observed that while the 'Demoralize' weapon bonus had since been changed to -10%, the icon text within the attack still displayed it as -15%. This has been resolved by aurel1.


- Fixed unnecessary data appearing in attack response.

Unnecessary data that was being returned in the attack response has been removed by aurel1 after having been reported privately.


- Fixed ammo type not appearing when exchanging mission credits for ammo.

When purchasing special ammunition from the mission rewards panel, the ammo type will now be displayed in the confirmation. This change was made by aurel1 after a report from CloudJumper.


- Fixed 'Improved choke mod' icon in attacking.

kwartz noticed there was a minor misalignment issue while using the "Improved choke" weapon mod. aurel1 confirmed that he had resolved this issue, noting that it was because of a wrong icon class.


- Fixed response issue after using the "Judicious" Law job special.

azwar observed in this report that starter job specials were returning a JSON response, which has now been resolved for all starter jobs with this issue. nikitad confirmed this was now resolved.


- Fixed Russian Roulette player name links in last games section.

In this report by MikePence, it was observed that the names in the list were not linked to the player's profile. Chedburn agreed that this should use the same system as the rest of the site, and passed the report over to aurel1 for a resolution.


- Fixed issue with wrong type / quantity occasionally appearing on the donation completion page.

Inconsistencies found with the donation completion page have been resolved after being reported privately.


- Fixed some other networth categories not being updated when NULL on the Personal Stats page.

_Scofield_ reported here an issue with their display case networth not updating in their Personal Stats when the value was NULL. This has since been fixed by Chedburn.


- Fixed FM permission in Factions not allowing access to weapon / armor loaning.

After this report by Someone_2, it is now possible to loan weapons and armor with the 'Full Ordnance Management' faction permission. This change was made by Chedburn.


- Fixed faction chain hit attackID overwriting issue & incorrect faction 'attack news' row.

In this report by Kivou, it was discovered that there were two attacks with the exact same ID, and while the correct attack was being shown, it was returning the incorrect chain count (I.e. from another faction). This has since been resolved by Kopites, and Chedburn noted that it would only be resolved for future cases.


- Fixed TORN logo overlapping the mod equip panel.

In a report by Stewie, it was observed that the equip weapon mods panel would overlap with the TORN logo, which has since been confirmed fixed by Nikitad.


- Fixed contract tasks to show timers on progress when relevant (hours / minutes).

In this report, Fear notes that while doing the mission "Lost and Found", he observed the hospital time wasn't clear enough and could be misinterpreted. This has since been changed to a timer (e.g. 11:25 / 12:00) by aurel1.


- Fixed 'paying loan fees' confirmation notice not appearing on the Loan page.

After this report by Arrow, there is now a confirmation present when paying back your loan fees, which was implemented by Chedburn.


- Fixed stat modifier rounding issue in case of low drug addiction values.

A rounding issue present when drug addiction was very low resulting in incorrect passive values was resolved by aurel1 after this report from Mephiles.


- Fixed mod bonuses that passively affect stats on single-turns not visually adjusting stat modifiers.

After this report by Bacurau, mod bonuses are now displayed as additively affecting a user's battle stats during a turn in which the weapon is used.


- Fixed company special 'Bondage' that debuffs opponent speed to be additive and show correctly.

In this report by The_Boss, the company special "Bondage" (Adult Novelties) has been fixed to display correctly during an attack and to be additive.


- Fixed a mugging racing condition by adding transaction lock to trades.

The mugging racing issue was confirmed to be resolved by aurel1 after this report from Diddler, in which they were able to be mugged just before the money was deposited into a Trade.



Honor Bar

The honor bar for the week of 17/12/2019 ("Compulsive") is achieved after having refilled your Casino Tokens 250 times.

The honor bar for the week of 24/12/2019 ("Annihilation") can be achieved by dealing 15,000 damage in a single hit.



In addition to this, 25 more default country flag honor bars have been added. These include (In alphabetical order): Algeria, Bolivia, Botswana, Costa Rica, Dominican Republic, Ethiopia, Fiji, Honduras, Jordan, Kenya, Libya, Luxembourg, Maldives, Moldova, Mongolia, Montenegro, Namibia, North Macedonia, Panama, Somalia, Suriname, Tanzania, Uganda, Zambia, Zimbabwe.


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