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Showing posts from June, 2014

Searching the city

Wulfric [1767972] — One of the interesting changes under RESPO is that we no longer get city finds arriving directly into our events schedule. Instead, to get those finds you have to make an active effort, scanning through the map of Torn, walking those mean streets and keeping your eyes open for the slightest sign of an item. Obviously, this is a huge change from the previous system, and it has worried people throughout the city. Many of us have spent merits on awareness, and have seen others picking up the goods. So... do those awareness merits count for anything? Under old Torn, awareness was a passive ability. Items appeared without any rhyme or reason, and you only found out after the event appeared. Now, awareness is an active ability; apparently a full 10/10 merit bar not only increases the spawn rate by 70%, but it also improves the quality of those finds. Of course, there is more you can do to increase your chances of finding those dumbells and parachutes. By popular underst...

Meltdown? or the Big Chill?

Anarkioflite [1816936] — Torn City – The Coming Economic Armageddon? I am a new player. I’ve been part of TORN City for only a few months, and without question it has been quite an experience coming from a more “traditional” MMORPG where a character is more visual -- than imagined. While frustrating at times, the learning curve at TC has been steep, but still learnable. The “newness” continues as I have been surprised -- and sometimes shocked – at some of the things that go on around here. One of the first shockers was the price of a Lollipop on the Item Market. I first couldn’t understand why a Lollipop, which cost only $25 at Sally’s Sweet Shop in Torn City should morph into a $750 ticket on the Item Market. That kind of price inflation exists everywhere in Torn, as fully tricked out Private Islands are listed between one and eight BILLION dollars. Obviously, hyperinflation, has made a visit to Torn City. While the markup for a Lollipop – from Sally’s to the item market – exceeds 2...

Green Light For Red Light District

CatHead [1581564] — Lucky Shots Casino has been a staple site of entertainment for Torn City's residents since its opening. Whether visiting to try their luck on the craps table or to play a game of poker, something about the casino has been drawing visitors back time and again. Having renovated much of the city, the mayor turned his attention to the seedy Red Light District. At the heart of which, the Lucky Shots Casino stands looming over the Torn Super Store and the Points market. Before its new face lift, Torn's casino was in a sorry state. It had rusty slot machines, simple Keno tables and an unfriendly atmosphere that welcomed only the roughest crowds in the city. Now, after its big unveiling, it boasts shiny new slot machines, plush Keno tables, two brand new lotteries (in addition to the weekly lottery of old), improved roulette tables plus many other updated features. The layout of the casino, like so many buildings in Torn, has been improved so that it is more invit...

Trading to the top

Wulfric [1767972] — Lorem ipsum dolor sit amet, consectetur adipiscing elit. In at dapibus purus. Ut vehicula, mauris. Everything in Torn revolves around the money. Gyms, weapons, armour, property; the connecting thread is having the money to pay for it. There are plenty of ways to make money in Torn City, but one of the most accessible for new players is to sell those items you have found around the city. While anyone can put an item on the market, it costs you 3% of the value; if you can scrape together 250 points, it’s much more effective to buy yourself a bazaar. I have interviewed several of the owners of the top grossing bazaars, and put some questions to them; perhaps if you read between the lines, you will be the next Torn tycoon! There was a general consensus that to be at the top of the tree for bazaars took time and dedication – anywhere from six to twelve hours online in a trading day. Some players dedicated a day or two a week to trading, others were up and running eve...