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Showing posts from March, 2017

SA vs JFK - Clash of the Titans

IIIlusionist [253384] — Territory warfare has been out for some time now, and since it's release a grand total of zero interesting wars have followed. So far, most territorial conflicts have involved small skirmishes between minor factions, although this is expected to increase once Sectors 2 and 1 become available. But why is this? Why has there been such a lack of large-scale conflict? Well, instead of jumping into the new system head first, many factions have instead opted to set up termed farming wars. For those that don't know what a farming war is, it is where a faction runs 100 chains during which time they are not particularly looking for a fight back. The new craze was/is to set up a three-way farm war, as this had the bonus of building up a juicy claim bonus for all three factions involved. But other than these super fun non-competitive farming wars, there has been little action in territories war-wise, or not in the HoF at least. Until now. Just over a week ago a ...

The Tragedy of Torn Marriage

sugarvalves [1963573] — Since its introduction for financial reasons back in 2005, marriage in Torn has served many purposes aside from the obvious curtailment of sexual relations between two people. Having started as a means of acquiring benefits and enabling the sharing of resources, marriage also gives couples the chance to form or declare a real-life friendship, as well as offering protection to each other in times of need. As such, many of these unions have endured to the present day, with the longest active marriage between Bladerunner and Warchild lasting 11 years, 8 months and 21 days - until they broke up last Wednesday. The reasons for this breakup will be made clear in due course, but first, let us examine what we mean by the term "active marriage". No doubt many may dispute Bladerunner and Warchild 's claim for the longest union, but theirs is (or at least was) certainly the lengthiest marriage where both partners remain active and alive in Torn City. To...

Rank Triggers, a mystery unravelled

Harley [258120] — Rank triggers; a mystery unravelled. Why this title you may wonder? What purpose does this sudden article serve when it covers an element of the game that has not been changed in over a year? Well, the dreaded day rank triggers were updated was a day the likes of which had not been seen in a long time. A day where players were left completely in the dark regarding details of an update. Sure, we knew a new set had replaced the old networth triggers, but what these included was unbeknownst to the normal, everyday player! This ended up creating a lengthy discussion - one lasting over 800 replies - which continued until the community believed it had finally uncovered the new triggers. The ranking mystery had been solved, or had it? First, let's explain what exactly was changed during this update. One of the most important parts was a complete overhaul as to how networth was calculated. Previously, your networth consisted of money made from crimes and items sold bac...

Torn Welcomes 50th Level 100

sugarvalves [1963573] — To reach Level 100 in Torn City, a person must become several things; extremely strong, offensively rich and outrageously felonious. Each one of these is difficult to achieve on its own, with many going years if not a decade without ever coming close. But to attain all of the qualifications required for Level 100 status takes a certain measure of dedication, willpower, stamina and smarts. And to be perfectly blunt, not everyone in Torn is up to that task. Those who have reached Level 100 are our finest citizens, they are beyond comparison, and their feat is made all the more special due to these individuals being so few in number. In fact, only 49 people had ever accomplished this monumental feat as of 15th March 2017. Or had they? On Thursday 16th March, Gullis was inducted into the Torn City Hall of Fame as the 50th official member of the Level 100 Club, and so congratulations must, of course, go to him in recognition of his efforts. However, the problem w...

Torn Territories Remain Unclaimed

sugarvalves [1963573] — A survey conducted by the Torn City Times has discovered that only 57.3% of the city has been claimed as Faction territory since it was made possible on the 14th of February, with vast swathes of Torn's three available sectors still up for grabs at the time of going to print. Sector 6 is the most virginal region of Torn right now, with 49.3% of its 756 territories remaining untouched, unspoilt and as pure as the driven snow. Sector 7's 261 free territories make up 34.5% of its unclaimed property, but perhaps most surprising is the fact that 44.5% of Sector 5's valuable blocks still awaits conquest on the eve of Sector 4's release. Why factions are unwilling to take up these easily available territories is not immediately apparent, especially since the prospect of having to defend them is, for the time being, a distinctly remote possibility. Many of Torn's top factions have their eyes on more valuable territories located further towards the ...

Tornography: Midknight

sugarvalves [1963573] — It's been a quiet few months for Midknight, and with nothing much going on in his life of late I was in two minds about whether to write this Tornography at all. I mean, sure, the leader of Torn's most controversial and arguably most powerful faction has been involved in one of the biggest scandals in Torn City history, a scandal that divided players, tore the staffing system apart and basically helped to rewrite the code of law that underpins the very fabric of Torn society. And yes, his incarceration and subsequent release mean he's become a permanent Torn meme in the process, cementing his legend in the minds of Torn citizens, the gifs of MarlonBrando and in the s**tposts of JFK members for years to come. But what has he done since? Earned a couple of billion, as it happens. "The GofundMe was a joke I started in faction chat and if there's one thing we love in SA it's a good troll. Lol it made me made around 2billI figured I'd c...